AGIdex
SUB-CAPABILITY · DECISION MAKING

Strategic Planning

34%
vs. HUMAN BASELINE = 100
UnsolvedConf · Medium

Scoring rubric

0–20
Early research
20–40
Narrow benchmark competence
40–60
Strong benchmark · reliability gaps
60–80
Human-competitive in common scenarios
80–100
Comparable to typical skilled adult
100+
Reliably exceeds typical human baseline

Score vs. baseline

Trend · Last 12 months
12mo ago   %
6mo ago   %
Today   %
Δ 12mo   +0

What this measures

Human baseline

Form a multi-step plan toward a goal in a familiar domain over days or weeks.

Human frontier

Plan in adversarial settings against intelligent opponents with hidden information.

Current state

What works

Single-player long-horizon planning in games and constrained environments.

Key gaps

Real-world adversarial settings; multi-agent strategy with incomplete information.

Evidence

0 sources
TechnologyQualitySourceScore vs. baselineScore
No evidence records yet.
Source: paperswithcode.com/sota/autonomous-agents-on-gaia · Last reviewed May 2026